Wednesday, 24 October 2012

Shock and awe....and a large does of OMFG

So as mentioned in the last post, i have swapped my guard over to Death Korps of Krieg. Rather naively i thought they may even work out cheaper due to artillery pieces. How wrong could i be.

But first let me share the idea and the list.
I wanted the list to represent a small section of a siege battlefront. The infantry fighting through the trenches whilst artillery pounds away at the distant city walls.
So that's the nutshell fluff reason.

Anyways here's the list for the 476th Thunder Devils.

HQ
Company command squad
Senior officer power weapon + plasma pistol
Vox
T/L Heavy Stubber Team
Plasma Gun
Master of Ordnance regimental advisor

Death Korps of Krieg Quartermaster
3 Medicae Servitors

ELITES
2 Heavy Mortars
2 Thudd Guns

TROOPS

1st Platoon
Platoon Command Squad
Officer with Power weapon and las pistol
Vox
Grenade Launcher
Plasma Gun

Squad 1
Watchmaster with las pistol and ccw
Vox
Grenade Launcher

Squad 2
Watchmaster with las pistol and ccw
Vox
Flamer

Heavy Weapon Squad
3 Lascannons


2nd Platoon
Platoon Command Squad
Officer with Power weapon and las pistol
Vox
Grenade Launcher
Plasma Gun

Squad 1
Watchmaster with las pistol and ccw
Vox
Grenade Launcher

Squad 2
Watchmaster with las pistol and ccw
Vox
Flamer

Heavy Weapon Squad
3 Heavy Bolters


3rd Platoon
Platoon Command Squad
Officer with Power weapon and las pistol
Vox
Grenade Launcher
Plasma Gun

Squad 1
Watchmaster with las pistol and ccw
Vox
Grenade Launcher

Squad 2
Watchmaster with las pistol and ccw
Vox
Flamer

Heavy Weapon Squad
3 Autocannons


Engineers Squad
Mole Mortar
Vox
Hades Breaching Drill


FAST ATTACK 

Death Rider squadron
Ride Master Power weapon and las pistol
4 Death Riders


HEAVY SUPPORT

Ordnance Battery
2 Medusa Siege Guns with Bastion Breacher Shells


And that sums it up. Exactly £1001 in cost + the cost of a master of ordnance. I admit i nearly cried at that cost. The first squad has been ordered, though at some point i will need to order an equipment set for the vox's. With that ordered and the heavy stubber team i already own...that's a whole £55 done.
So £55 down only £946 to go lol.

Saturday, 20 October 2012

The best laid plans of mouse and men.

Well i should have seen it coming but i didn't. That's life eh.
 I sit here writing this post at 1:18am and thinking its decided. 3 attempts in my hobby life have been made to create a suitable airborne army and 3 attempts have met with failure. This leads me to believe the project is to coin a phrase 'cursed'.
To sum up simply...i just didn't get on with the elysian models and losing an arm didn't help. This is by no means forge worlds fault. Sometimes things just don't go according to plan and all we can do is step back, breath and move on.

Back at the beginning of #forgeworldonly i had to choose between Krieg and Elysia. My desire to do an airborne army took me to elysia when my instincts said Krieg.
Due to the failure I'm falling onto my instincts and switching projects to Death Korps of Krieg. Visually i love the models and have painted a Heavy Stubber team which will be the basis for my first painted model, the colour scheme and my basing style for the army. Lists, fluff etc will follow as i get to grips with the change in direction.

But for now enjoy the Single painted model for my Krieg army.

Building the base up

From the outset i wanted my Krieg to be 'in theatre' in the trenches and getting down to the business of putting xenos and heretics to death. With this in mind i want the heavy weapon team to appear more 'dug in'. So i set about building the base up.

Here you can see the parts needed. The base has been 'muddied up' using wall filler/Spackle and i have made some milliput sand bags to build the position up. Alongside it you can see the bits of the weapon team






Here it is dry fitted together to get the lay out





Bringing it to life

I didn't want a new of the production line look for the krieg. I'm an utter newb to weathering so this should be an interesting challenge.
I started of by painting the base up, i had made some 'tracks' from the weapon being rolled into place (these are barely visible in the above pics).





I then set about painting the crew and weapon and then attacked the whole thing with a tamiya mud weathering stick.
Here in all its glory is the 'almost' finished project. I need to tidy up the base edges and hit it with some varnish. But aside from that its pretty much done.





It is by no means gold demon standard, but overall I'm happy with the look and feel of the team. Feel free to offer praise/critique either here or over on twitter via @ghostwalker0299

Thursday, 18 October 2012

From the ground up.

Yep another day...another bad pun to open the post.

So i have been quiet for a couple of days. That by no means indicates a fall in enthusiasm. More a case of waiting for a delivery from forge world...yet to arrive, plotting ideas, gathering supplies and generally letting the whole idea sweep over me.

So whats today's post all about. Bases. No not those hulking great fortification of the imperium, nor the dodgy pallet with a flag type thing you get at paintball. Not even the respawn area in your latest halo adventure.

I'm talking about that little dis of plastic that your beautifully painted model will eventually stand on and declare as his or her own little piece of the 40k universe.
To be frank i have always been a slacker on bases, i have an industrial sized bag of what i refer to as magic mix and that does it. Jobs a good un.

But taking on this #forgeworldonly project got me thinking about these little bits of plastic that so many of us regard as an annoying after thought. I mean aside from stopping our models from falling over what purpose do they serve. The answer is 'they tell a story'.
No matter what game it is, no matter what period in time. All our wargames take place somewhere and that's what our bases tell us. It can be anything from the tumbled down streets of a hive world, to the snowy tundras of the eastern front. From medieval fields to Victorian steam punk worlds and our bases give us that small part of the story.

The most basic of bases can tell us this, a bit of green flock, a quick lick of grey paint. Each gives a snap shot of the environment of war.
But when your spending a serious amount on a army project, entering a competition, or just being a little mad...a little more detail can go a long way.

A few examples of basics using the written world.
An eldar guardian advances along a flat grey path Well it tells us there is some sort of stone and that's about it.
But add in a few bits and pieces and
An eldar guardian advances along a ruined street littered with rubble and the detritus of war. Suddenly that guardian is more alive, he/she is moving from cover to cover as he scans for the enemy.
Putting it into a visual ideal is just as simple. Take that simple grey plastic disk, add a quick road marking, a few loose stones and some broken up sprue. Go a step further, build up a curb or add in a street light and suddenly its a snap shot of a moment in that guardians life.

It's with these thoughts i headed out to add to my bag of magic mix. All i knew was my Elysians were advancing across an agri world. My normal magic mix would give a hint of this but not enough. I wanted more...shrubs, bushes, tall grass, fences, barbed wire. Ideas flooded as i wandered the local hobbycraft...well local is 25 miles away..but in Norfolk terms that's just around the corner for a wargamer.

The bug had truly bitten and ideas spooled out faster than i cold think until....it hit me. Each squad would tell its own section of the story.
Infantry advancing across the fields of an early autumnal world. There advanced elements moving over boundary fences and barbed wire entanglements. Snipers finding dells and shrubs to make their hides in, heavy weapon squads making use of cover as they advance, mortar teams digging in their emplacements to sight their mortars, the occasion one sat making a brew (kudos to Nigel on that one).

It sounds a little mad i know, but it all ties into the idea of my Elysians being on campaign, i want to give them burgens (backpacks) full of kit, have camo nets and kit strapped unused to vehicles. This is all to tie into the idea that the force has been dropped into enemy territory and tasked with advancing to scout the enemy and secure a forward drop zone for the war ahead.

So how was i going to go about this. Well i have already mentioned the magic mix and i guess i should explain what this is.
It's my own flock mix which is made up of 2 shades of flock, 1 bag of normal static grass and the contents of about 15 tea bags, all shaken to within an inch of its life.

The general effect can be seen on these Tyranids painted by my fiancee Carol @gamesmistress21



This works fine and it's a tried and tested method, but as i mentioned i wanted more. Hell if this proves to be the army for the rest of my life i want to go to town on it and the basics are costing me over £800.

So i set about taking it up a notch. Visited hobbycraft and picked up their 'basic diorama' kit. It had a variety of bits including 2 shades of green flock that were different to my current ones, a yellow 'flowers' flock, some golden tall grass, shrubbery and a variety of bits that were not really useful due to scale. In the normal demented fashion i took the 3 flocks and mixed them into one bag. I don't know why i do this...i think it's the more random effect they give. Then i sat down and stared blankly at the bases.

I stared for a while...whilst in the background 'Band of Brothers' played away on dvd...good inspiration when needed.
Then in a random and pretty much normal approach i started throwing glue and magic mix at the bases, followed by shrubbery and then the second flock mix. This was all finished off with some tall grass and some 'grass tufts' i had acquired from gw. Once dry i re-edged the the bases in black to tidy them up.

This is the end result. I hope it achieves the impression of a fertile agri-world.



Thoughts are welcome as it's a big step up on the most basic of model components.

Friday, 12 October 2012

to coin a phrase

Pun most definitely intended.....

So for me my involvement in this #forgeworldonly project begins at an awkward time as its 1 week in from payday and 3 weeks until my next one. I only get part time hours so what little went into the bank was soon gobbled up on bills and the impending visit to my youngest daughter in London...shouldn't be too painful unless you know the truth...she wants to go to hamleys. Oh my wallet just died a little more.

Why should i mention this first...well as can be gathered...like most people at this time of year..trying to place a forge world order would at first be met with much merriment and then laughter before a final sarcastic 'declined' from the bank. So something needed doing....sell models, plausible. Sell children...an interesting option. Sell fiancee....oh s**t she's reading this lol. Nope my approach..get very enthusiastic and frustrated.

It was at this point my *not for sale* fellow wargamer and fiancee asked how much i wanted to get started on the army. Now this would normally send shivers of terror down the spine of even the most stalwart and dependable of men and it did in me....what was she scheming... thoughts of washing up mountains, diy, even more amorous and adult favours started to play through my deluded mind.....some were interesting...but we wont go there.

But nope none of these were her concern. She just wanted the rather warped and twisted individual who was driving her nuts to stfu. Fair point i suppose.

And it is here my fellow wargamers that my pain and suffering for my hobby began again.

Innocently...if any female can ever be accused of doing anything 'innocently' she pointed out the rainy day fund. (now the rainy day fund is a coffee tin that we put any loose change in ranging from 1p to 20p pieces). My initial reaction was to dismiss the idea...after all it cant be that much can it. But she persisted and after a while i gave in and agreed to heft the tin and count it.
Heft it you ask....this is no ordinary coffee tin. Its the canteen sized one that holds about 750grams of coffee and is the size of a small bucket.
This mere act nearly gave me a hernia, iiiiiinnnnteresting there maybe plausibility in the idea.
The tin was upended and an avalanche capable of burying a small child began.....and carried on and on.
About here i wondered at the sanity of the idea...a sea of copper and silver pooled in front of me. But with resignation i began to count, still dubious of the required target of £40.
Much counting, some giggling and a far bit of ouching about being slumped over the floor like some deranged 'Jacob Marley' followed until

Euuuuureka.

The sum total of coins stood like some madman inspired Aztec maze.
It was here the awful truth dawned.....we had no money bags and in the early morning a small child could easily strike and ruin the aforementioned madmans city.

Now how many of us have those little plastic freezer bags in the house? Because they were our saviour.

Much bagging ensued and with the aid of google to remind us of how much went into a money bag, we set to task and then ran out of freezer bags....why life whhhhhy do you bring so much despair unto me......whhhhy cough cough.

Depositing the remainder (about £15) back into the tin we set about going McScrooge and counting the bags up......£60....yeah you read that right....sixty frickin quid in change. Oh My giddy good god.
It was about here i made some silly tweets late last night and went to bed with thoughts of drop troopers in my head.

A quick dash to the bank for money bags after work followed on and then....pain.
£60 in loose change apparently has a bit of weight to it. Carrying that weight for a twenty minute walk apparently isn't conducive to good back care. I know this now it seems. Ce la vie.

The money went into the bank much to the disgust of the poor clerk and forgeworld are processing my order and here's the proof



I bid you all goodnight and beware...the elysians have begun marching to war

Thursday, 11 October 2012

Insanity...probably

So far i have randomly mused over the inspiration and list of my army and bored you silly with a little intro.

So i thought i would keep this post relatively short and share with you the look I'm going to try and achieve with my Elysian models....Minus the disgusting red beret of course.





Basing ideas are currently up in the air and the biggest question will be. Can this scheme be pulled off on a drop troop model. The answer will be found when i finally get my hands on some.
Opinions on both the viability and basing ideas are more than welcome.


The inspiration

For today's blog post (can you tell I'm killing time until i can actually order some shinies) I want to tell you about the inspiration for me taking up the guardsmens duty.

Like a good number of wargamers out there, i have some military service and it has influenced my life and my view of a lot of things. I spent 6 years with the British Army as a Royal Green Jacket (now a part of 'The Rifles') and spent my time doing everything from a general footslogger through to sharpshooter and mortarman. Trust me mortars were the best bit....but then that's noticeable from their inclusion in the army list.
My regimental or is that mental history is whats pushed me towards guard on so many occasions, but i must confess to having always had a bit of a history soft spot for the second world war. I was that kid that would peer skyward as a spitfire passed over London en-route to a display and get goosebumps. I also had this amazing uncle who was a modeller of all things WW2.

And that's where the inspirations began.

**fuzzy wavy type of flashback animation**

July 6th 1944. D-day Europe.
Cramped into gliders members of the Ox and Bucks regiment silently made their approach for a much overlooked d-day mission.
That mission was for what would become known as Pegasus Bridge. Their mission briefing was simple, take and hold the bridges over the river Orne and Caen canal. It was what was described as a 'coupe de main' operation. Made hours before the d-day landings the troops knew they would be unsupported for long hours and the simplest statement was made to them 'hold until relieved'.
Why was the mission so important?. The bridges were the only crossings that would allow German Panzer reserves a quick route to the landing beaches. If they made it over the bridges they would be free to move onto the beaches and well....history would have been very different.

 **fuzzy wavy type of flashback animation**

But history tells us that they never made it. The mission was a complete success and today it still stands as the finest example of a 'coupe de main' operation. The bridges were taken and held.

That by and large sums up the moment of inspiration for me. If your interested in knowing more theres lots of information out there but the best sources are 'Pegasus Bridge' by Stephen Ambrose (author of band of brothers) or for a more visual and only movie account 'The Longest Day'. 

Combined with that historical image and my own experiences I sat down to write the army list. The basic premise to be of an airborne infantry force that has been deployed and moved in force to take and hold an objective with limited support from air cover. 

An Explanation of choices.

Platoons with 3 infantry sections
This choice harks back to my own service. My rifle platoon was made up of 3 sections. A section in the army is a group of 8 men divided into 2 4 man fire teams. 

Mortar teams
I know in 40k mortars are viewed with some disdain as being useless. This is definitely a place where my choice is for rule of cool over rule of effectiveness. I was a mortarman and i want mortars!

Heavy bolter Fire support teams
Most regiments have access to fire support in the form of General Purpose Machine Guns or GPMG's and the heavy bolter is about as close as you get. They also double up well as 'bren guns' for the WW2 flavour.

Anti Tank Missile Teams

Personally i got to try the 'Milan' missile system and as an anti tank weapon it rocked. This is where the missile teams come in. They also double up as the WW2 piat, a short ranged anti tank weapon that wasn't exactly effective and with my ability to make MISSile launchers miss....nuff said!

Scout vehicles
The Tauros, Venator and sentinels. The Elysian list doesn't allow for any 'armour' per se and for that reason i included these choices. Their real life inspiration, the British Scimitar light tank. 

Vulture Gunships
I needed some sort of heavy firepower and  put a lot of thought into the choice for this. After much ifing and butting i went for the Vultures simply because they had a  two fold appeal, Apache/a10 gunships making strafing runs and also Spitfires!....please forgive me for making silly noises when using these. 

I could easily have gone with the krieg list from Forge World and i must admit to being tempted by the look, but the feel was most definitely more WW1 than current/WW2

So that's the if/but/why of my choices and the general inspiration for the army. Fluff wise I'm writing it but in short it will mostly be derived from the aforementioned Pegasus Bridge episode.

Wednesday, 10 October 2012

#forgeworldonly Army List

2 Posts in one day woooooo nelly. I wouldn't expect it to keep up at this rate though!

So i have finished my Elysian list. It's styled around a recon force that advances into enemy territory on foot with limited scouting/air support. There will be fluff reasons behind this as i believe more in theme than effectiveness. Though i do hope that it wont be a 'terminal lose' list.

But here it is in all its 1750pts glory...well 1749 but that's splitting hairs.

Elysian 6th 1750PTS

HQ   
                        
Company CommandPlatoon
Officer with CCW/Bolt Pistol
Vox Caster
Missile Launcher
Plasma Gun
                           

TROOPS

1st Platoon Command squad                      
Officer with CCW/Bolt istol
Grenade Launcher
Vox Caster                       

1st Platoon 1st section                   
Sergeant with Auxiliary Grenade Launcher
Grenade Launcher
Demo Charge
Vox Caster

1st Platoon 2nd section                 
Sergeant with Auxiliary Grenade Launcher
Grenade Launcher
Demo Charge
Vox Caster

1st Platoon 2nd section                   
Sergeant with Auxiliary Grenade Launcher
Grenade Launcher
Demo Charge
Vox Caster

1ST Platoon Mortar Section               
3 Mortar Teams

1st Platoon Fire Support Section           
3 Heavy Bolter Teams

1st Platoon Sniper Team                   
3 Sniper Teams

1st Platoon Drop Sentinel                   
Heavy Bolter, HK Missile   

           

2nd Platoon Command Squad
Officer with CCW/Bolt Pistol
Grenade Launcher
Vox Caster                       


2nd Platoon 1st Section                   
Sergeant with Auxiliary Grenade Launcher
Grenade Launcher
Demo Charge
Vox Caster

2nd Platoon 2nd Section                   
Sergeant with Auxilary Grenade Launcher
Grenade Launcher
Demo Charge
Vox Caster

2nd Platoon 3rd Section                  
Sergeant with Auxilary Grenade Launcher
Grenade Launcher
Demo Charge
Vox Caster

2nd Platoon Mortar Section               
3 Mortar Teams

2nd Platoon Anti tank Section               
3 Missile Launcher Teams

2nd Platoon Sniper Team                   
3 Sniper Teams                       

2nd Platoon Drop Sentinel                  
Heavy Bolter, HK Missile

FAST ATTACK

1st Recon Section                   
2 Tauros with Grenade Launchers

2nd Recon Section                   
2 Venators


HEAVY SUPPORT

Vulture Gunship                       
T/L Punisher cannons

Vulture Gunship                       
T/L Punisher cannons


It's a list built with a diversity of opponents in mind. Against hoard armies it has a lot of fire power to thin them out quickly, against MEQ armies it has weight of fire to rattle up kills. I know it will struggle against heavy armour but for the mean time thats a risk i will take. Though with a view to flexibility in future list builds, all weapons on vehicles will be magnetised.

Fluff will follow along with an explanation of the inspiration as well. But for now alas....work beckons. Yukk but somethings got to pay for this project.

A new beginning

Oh so where to start...
Hopefully the blog name tells you i really don't take myself seriously. But i guess i should go back to the beginning.
There was a mummy and a daddy and they... well yeah you probably know that bit already.

Well the basics. About 25 years ago i wandered into Games Workshop Shepherd Bush and my fate was sealed. I became a hobbyist. In those years i have had a lot of highs and lows within the hobby and life. I wont bore you with the life stuff because lets face it....oi wake up and stop yawning... <<that happens.

But hobby-wise i have played everything from 40k - malifaux - flames of war. Loved some games, hated others and seen a lot fall by the wayside and this blog will be about bits and pieces of those game, but mostly it will be about my #forgeworldonly project.
Over the years i have been an avid Space Wolf player, i have flitted with guard, eldar, nids, orks...ah sod it...just about every race known to the imperium. My biggest achievement? The entire 1st company of the Dark angels. Yup all 100 terminators, characters, 10 dreads, raiders and even a thunderhawk.
I think the Wolf inside got a bit miffed as those girls in skirts got exiled to e-bay.
I guess the easiest thing to bring to the table though is why?
Well it all started over the weekend. I was happily browsing the Chaos codex and had paid a visit to twitter to gauge reactions. That was my first mistake. Noticing the hash tag #forgeworldonly was my second. My biggest failing. Giving into temptation and getting involved.
 Now I'm a self confessed hobby butterfly (i flit from project to project and never settle) i also suffer ADOS (attention deficit oh shiny) syndrome (this i blame entirely on her majesties armed services and my 6 years as a Royal Green Jacket light infantryman). So why get involved.

In truth it was the idea to create something different and unique. An army made entirely of Forge world models with nothing from other sources (unless FW don't make it).
The cost...well that's a big ouch as to be expected from ForgeWorld, but this is where one of the 'tweaks' of the project come on.
You can only purchase one unit at a time, it has to be fully painted and based before you can purchase another. This little nugget makes the idea manageable for those non-lotto winners amongst us.
It also addresses a problem that's surfaced in my hobby life of late.
A couple of years back i got into Malifaux (a real painters wargame) and stepped my painting up to make everything as good as it could be. That's fine over 5 or 6 model crews, but it doesn't work on an army wide basis. It's taken me a year and a lot of failed projects to get that into my Demented Wargame mind. But at last it's sunk in. There is a happy medium and i plan to exploit that on this army.

So that's the basics of what this blog will be about. The ramblings, musings, trials and successes of an ageing wargamer trying to make ends meet whilst developing a good looking and functional army.





Oh...what army i hear you ask.
Well that's easy. Elysian drop troopers. Details will follow.